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 Ruby Sanctum 3.3.5

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Crossknight
Legendary
Legendary
Crossknight


Messages : 288
Date d'inscription : 20/02/2009
Age : 37
Localisation : Paris

Ruby Sanctum 3.3.5 Empty
MessageSujet: Ruby Sanctum 3.3.5   Ruby Sanctum 3.3.5 I_icon_minitimeMer 30 Juin - 13:48

Ruby Sanctum 3.3.5 Rubysanctum

Guide Vidéo / Tables de Loot

Saviana Ragefire Strategy
Ruby Sanctum 3.3.5 45029065
Health: 14 Million (25-man), 4 Million (10-man)

Critical boss fight tactics
1. Tanks: The tank should face the boss away from the raid to avoid breaths and other frontal attacks
2. Damage: DPS should be behind or adjacent to the boss, likewise avoiding frontal attacks
3. Healers: There is a lot of splash damage during the air phase, so this would be a good time for raid members to use cooldowns to reduce damage. In addition, healers should be prepared to lay down some AoE healing.
4. Specific Attacks: During the air phase Saviana will conflagrate 5 people /2 people by picking them up and then dropping them.
5. Specific Attacks: Savianna will periodically enrages so you will want to have a hunter on the ready with tranquilizing shot.
6. Specific Attacks: Savianna will also periodically cast nova, so you want to have the raid spread out at least 10 yards.

Baltharus the Warborn Strategy
Ruby Sanctum 3.3.5 19563389
Health: 11 Million (25-man), 3 Million (10-man)

Critical boss fight tactics
1. Tanks: Tank Baltharus away from the raid to avoid his frontal cone attacks. Likewise, the off tank on the mirror image will tank this away from the raid.
2. Damage: DPS from behind or adjacent to avoid frontal cone attacks, including cleave.
3. Healers: Watch out for the periodic whirlwind from the mirror image. Position accordingly to avoid this.
4. Specific Attacks: As mentioned before Baltharus will summon a mirror image. This image has all the same abilities, in addition to a powerful whirlwind attack. You will want to have your off tank immediatly pick this up and move him away from the raid. This image will periodically be re-summoned and should be killed as soon as possible each time. It’s a good idea to mark Baltharus so you will not confuse him with the images.

General Zarithrian Strategy
Ruby Sanctum 3.3.5 90060353
Health: 11 Million (25-man), 3 Million (10-man)

Critical boss fight tactics
1. Tank: Face away from the raid to avoid frontal attacks. Zarithrian also spawns a number of adds, these should be picked up by 1-2 additional off tanks.
2. Damage: Like previously, all DPS should be behind or adjacent to the boss to avoid frontal attacks. Ranged DPS should focus on killing the adds, while melee DPS will focus on killing the Zarithrian.
3. Healers: Just like with Savianna there is a lot of splash damage during the air phase, so healers should be prepared to increase healing to keep up.
4. Specific Attacks: Zarithrian will periodically cast fear, so proper use of tremor totem, fear ward, and other fear breaking / preventing abilities will be necessary.
5. Specific Attacks: Zarithrian’s adds will be casting an AoE attack, which can and should be interrupted.

Halion
Ruby Sanctum 3.3.5 876t
* Health: 45 Million (25-man), 18 Million (10-man)
* 3 Phases
* Tanks: Face away from the raid to avoid frontal attacks.
* Damage: Ranged DPS can be behind or adjacent, melee DPS should be adjacent to avoid the tail swipe and frontal cone attacks.
* Healers: Stay away from the frontal cone attacks and focus on your positioning.

Halion Strategy – Phase 1
Ruby Sanctum 3.3.5 Capturedcran20100630133
1. Specific Attacks: As the encounter begins Halion will summon a wall of fire in a circle around him. So make certain your raid is all together before beginning.
2. Specific Attacks: Halion summons fireballs that fall from the sky. The location they will hit is marked by a graphic on the ground. Simply move out of the way. When they hit the explode into fire patches on the ground that spread, move away from these to avoid taking any damage.
3. Specific Attacks: Halion will cast Mark of Combustion. When this is dispelled it releases a fire patch on the ground. When a player is afflicted by this they should run away from the main raid and then get dispelled. The longer it takes to dispel the larger the fire patch will grow to, so time is key.
4. Phase 1 ends when Halion reaches 75%.

Halion Strategy – Phase 2
Ruby Sanctum 3.3.5 Capturedcran20100630143
1. During this phase a portal will appear, the entire raid will enter.
2. Specific Attacks: Halion will periodically cast Mark of Consumption, which behaves just like Mark of Combustion, except that it deals shadow damage. Raid members must run away from the group prior to getting dispelled.
3. Specific Attacks: The most important (and fun thing) here is the shadow orbs. Two of these orbs will circle around the stage area. Periodically these beams will link up and deal enough damage to kill any player caught between them. For this reason the entire raid, including the tank, must continually rotate maintaining a distance between the orbs in order to avoid taking this damage.
4. Phase 2 ends when Halion reaches 50%.

Halion Strategy – Phase 3
Ruby Sanctum 3.3.5 Capturedcran20100630144
1. At 50% a new portal will open. At this point Halion will exist in both the physical realm and the twilight realm.
2. You must split your raid up in order to DPS down Halion in both realms. It’s particularly important that your DPS is balanced across both realms. If Halion is not killed at the same rate in each realm she will fade into one or the other realm and begin to regain health.
3. You should send most of your ranged DPS back through the portal, as they will have an easier time dealing with the Mark of Combustion. Likewise, your melee DPS should remain where they are at, as the rotating beams will be easier for them to navigate without having to sacrifice their DPS.
4. Phase 1 mechanics will take over for those who take the portal back to the twilight realm and phase 2 mechanics will remain for those who stay in the twilight realm.
5. Specific Buff: During this phase Halion will have a buff called Corporeality. This buff begins at 50%, which is it’s balanced state. As this percentage changes Halion will deal and receive more damage in one realm and deal and receive less damage in the other. Dealing damage to Halion in one realm will cause the buff to decrease in that realm and increase in the other, furthermore he will begin to fade into the other realm where he will rapidly regain health if not DPS’d.
6. It’s critical that the Corporeality buff remain around the 50% mark.

Ruby Sanctum – Halion Heroic Mode

* Phase 1 changes – The fireballs that fall from the sky will spawn fire elements. The large fire elemental must be picked up by an off tank and the smaller ones should be AoE’d down by the raid. (uniquement en 25 apparement)
* Phase 1 - Les lignes de flammes ciblent des joueurs et ne se dirigent plus automatiquement sur les pts cardinaux.
* Phase 2 changes – The number of shadow orbs circling the stage has been increased from 2 to 4, effectively creating 4 quadrants in which you must rotate.




Dernière édition par Crossknight le Mer 30 Juin - 16:01, édité 2 fois
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Messages : 31
Date d'inscription : 21/12/2009
Age : 29
Localisation : Angers

Ruby Sanctum 3.3.5 Empty
MessageSujet: Re: Ruby Sanctum 3.3.5   Ruby Sanctum 3.3.5 I_icon_minitimeMer 30 Juin - 15:40

Mais en P2 on sera obligé de passer devant lui, avec les 2 boules et le rayon ?
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Crossknight
Legendary
Legendary
Crossknight


Messages : 288
Date d'inscription : 20/02/2009
Age : 37
Localisation : Paris

Ruby Sanctum 3.3.5 Empty
MessageSujet: Re: Ruby Sanctum 3.3.5   Ruby Sanctum 3.3.5 I_icon_minitimeMer 30 Juin - 15:43

Nop le tank tourne le boss au mm rythme que le déplacement du groupe, go regarder les vidéos plow ^^.

Edit: Vidéo du First kill HM 10 par Premonition-US

Edit: Le Mode Normal et Hard partagent le même timer comme sur ICC.

Edit: Hooray for Blizzard !
Ruby Sanctum 3.3.5 Capturedcran20100630144

Edit: Je me fais chier au taff...
Ruby Sanctum 3.3.5 A6e2228f1277403641

Edit: ............
Ruby Sanctum 3.3.5 Capturedcran20100630170
Ruby Sanctum 3.3.5 Capturedcran20100630170

Edit: Les serveurs sont up mais cette fois c'est l'authentification qui foire, truc amusant le serveur de MMO, WoWProgress et de JH ont planté tellement certains sont désemparés et même que le monde il est train de partir en couille ... d'ailleurs ça me fait penser à cette magnifique chanson de REM que j'aime chanter le matin dans le metro.
Ruby Sanctum 3.3.5 Patch

Edit: "En raison de soucis techniques, les serveurs d'authentification rencontrent actuellement des soucis de fonctionnement. En plus de la connexion au jeu, cela peut affecter les pages de gestion de compte et les services internet. Nous vous prions de nous excuser pour la gêne occasionnée et nous vous remercions pour votre patience pendant que nous résolvons ces soucis."

Edit: Toujours impossible de se co pour moi même si tout le monde s'en bat les steaks et j'hésite même à me reco quand je lit ça, pour faire une mauvaise comparaison WoW risque de devenir une sorte de gros Farmville ou tu peut jouer comme une brêle gratos mais dès que tu veut évoluer faut casquer, encore une fois la preuve que "l'esprit" du jeu est bel et bien perdu. Hooray for Blizzard ! Heureusement Danny Fong m'as redonné la pêche !
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MessageSujet: Re: Ruby Sanctum 3.3.5   Ruby Sanctum 3.3.5 I_icon_minitime

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